Projectiles still not reliably destroyed on client

ChristianWiele

Active member
Hi,

I installed the newest UCC 2.3.2 with PUN add-on 1.1.11, and Photon 2.29, but still have the issue that projectiles are not reliably destroyed on the client. Unfortunately, no exception is thrown. You can reproduce it in the demo scene.

1.) Set the ArrowPun to destroy on collision with a delay of 0.
2.) Build the demo
3.) Pick up the bow on the client and shoot at the target.
4.) While the arrows are destroyed on the server, several arrows are not destroyed on the client.

Regards, Christian
 
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