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Problem with Wander AstarAI

It could be related to the stopping distance set on your agent - the agent may not think that it has arrived yet when it's that close.
 
Can you reproduce the issue in the A* demo scene? I Just tried with a wander distance of 1-3 and the agent kept wandering.
 
Sorry, I forgot to mention that I used Recast Graph instead of Grid Graph and yes, everything works fine on Grid Graph.
I figured it out, I needed to reduce the Voxel size and everything works as it should)
 
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