Portrait ViewType

devomage

Member
I'm trying to create a "Portrait" ViewType that will be used while the Character is idle in a lobby.

I can't seem to set the rotation easily. The end result needs the camera rotation at (8,45,0). I've tried adjusting Pitch/Yaw values with varied results.
 
If you are subclassing from an existing view type then the pitch/yaw is probably related to the character's rotation. For that type of view type I would just subclass from the main ViewType class and not use any of the built in functionality since all you need to do is return a single rotation.
 
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