BigRookGames
Member
i have an issue where the pickupItem ability stays on when i press the pickup button, resulting in the character picking up anything it comes into contact with, not the desired behavior of pressing a button to pickup a single item. I see that when i press the pickup button, the CanStartAbility() is called and returns true, and abilities.AbilityMessageCanStart gets set to this, but the ability should be turned off after picking up an item.
This also somehow makes the Ability Index in the animator not get set to 11 which triggers the pickup animation which contains events to call pickup and pickup complete. I've also tried disabling Wait for animation event, but still the same behavior occurs.
Any ideas what the issue may be?
Thanks,
This also somehow makes the Ability Index in the animator not get set to 11 which triggers the pickup animation which contains events to call pickup and pickup complete. I've also tried disabling Wait for animation event, but still the same behavior occurs.
Any ideas what the issue may be?
Thanks,