adampliska
New member
I'm trying to add a handler to Opsive.UltimateCharacterController.Integrations.UMA.m_CharacterCreated via script, but the member is protected... Why is this? I made it public, but I'm trying to understand why it was set as protected.
Also, not sure if it's just me but in Unity 2019.2.9f1 I'm not able to add a handler though the editor either. When I go to the Inspector, in that script, then to the Events section, and click the plus sign... nothing happens. I've used that section before.
Any thoughts?
Also, not sure if it's just me but in Unity 2019.2.9f1 I'm not able to add a handler though the editor either. When I go to the Inspector, in that script, then to the Events section, and click the plus sign... nothing happens. I've used that section before.
Any thoughts?