Only hangs from one side

plufz

New member
I have a long cube hanging mid-air with a box collider and the character can only hang from one of the sides. Any tips on debugging this? I've activated the debug lines, but I'm not sure if they should tell me anything about the horizontal position? Is there some offset on the character that could be wrong?
 
If you rotate the cube can you then hang? Is it just when you are starting?
 
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