New Input System

gyl09

New member
Hi,

I know that the new input system is still in an early stage (even if main features are quite stable), so no integration pack will be available soon, but is there some documentation to lean on to create my own integration class, extending PlayerInput?

Thanks
 
We'll support the new input system when it is officially released but you should be able to inherit all of the abstract methods of PlayerInput from a new component. I haven't used the new input system yet but this is similar to what I did for all of the input integrations so it should work here as well.
 
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