Thanks for your reply.Make sure you first download the integration package above those instructions.
If so, why Setup::Scene::VirtualControlSetup::AddVirtualButton button keeps adding the old-style input virtual controls to the canvas? In my project, everything has been migrated to the new input system, so I would expect the wizard not to throw me off the scent.I haven't used it but the new input system includes its own virtual controls so you do not need to use the ones designed for the old input manager.