greatstudios
Member
Followed this opsive inventory tutorial until @17:22 . I do not want a default load out, the player has to find and pickup the very first item. Moreover most of these things are irrelevant to my needs and I honestly am struggling to make sense of them. I just want to start with one item the player has to find and pick up, then it can be equipped.
I proceeded to make the very first pick up item from the second part video here. I want my player to pick up a primitive sphere (rep. a foraged berry) and equip it.
1. I'm getting several of these errors. I DO NOT want to start with a default, equipped item.
2. Can't I just keep the actual prefab in the scene without doing the extra steps of parenting it to some transform?
3. My inventory set up. I don't understand the video as it only shows an assault rifle being already equipped. As I mentioned, I want this item to be picked up first then added (1 unit count) to the 'Foraged' category
I proceeded to make the very first pick up item from the second part video here. I want my player to pick up a primitive sphere (rep. a foraged berry) and equip it.
1. I'm getting several of these errors. I DO NOT want to start with a default, equipped item.
2. Can't I just keep the actual prefab in the scene without doing the extra steps of parenting it to some transform?
3. My inventory set up. I don't understand the video as it only shows an assault rifle being already equipped. As I mentioned, I want this item to be picked up first then added (1 unit count) to the 'Foraged' category