Mutable Item Categories Save/Load

Woods

New member
I have been having problems saving and loading certain items on my hotbar and just figured out that the cause was any Item Category with "Mutable" enabled. When its enabled the ItemIdentifier always logs as "None" when it's deserialized and loaded. Is this because mutable items have changing item ids?
 
That's not normal behaviour. Mutable item should save and load properly just like any other items. The ID should stay the same.
Is the issue just with the hotbar? are the item saved properly everywhere else?

Are you using the ItemViewSlotsContainerSaver component on your hotbar?
 
It does seem to be only an issue on the hotbar, It worked fine for my equipped slots. I am using ItemViewSlotsContainerSaver for both.
 
That's odd, I just tested it in the demo scene and it works just fine.

Could there be any scripts you have that changes the hotbar slots after the data is loaded? Could you try in the demo scene too, to see if the issue is specific to your scene or not?
 
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