Currently have a Solo Deathmatch Agent. I want to add other enemies, but have them only target the player. Currently they shoot each other and the player. As mentioned.. its only the agent.. no deathmatch manager or anything. Thanks!
The Target and Ignored Targets variables are set at runtime. For this situation I would have the player on the regular character layer, and then the AI agents on the enemy layer. From here you can specify the layers on the Character Layer Manager component.