m_LookSource is null

Shadowing

Member
Can't figure out this one.

Must not be assigning something. Spawning AI Humanoid



NullReferenceException: Object reference not set to an instance of an object
Opsive.UltimateCharacterController.Character.UltimateCharacterLocomotion.OnRespawn () (at Assets/Opsive/UltimateCharacterController/Scripts/Character/UltimateCharacterLocomotion.cs:2227)
 
Thanks for the reply DankP3

Ya it added the LocalLookSource component.

I set the LookTransform
I didn't give it a target though? Does it always need a target?
 
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