Cheo
Active member
Hello, I tried to give split screen local multiplayer a try for the first time, following the setup process on this page : https://opsive.com/support/documentation/ultimate-character-controller/camera/split-screen/
While there is no issue with the cameras, so far the only input that can work on each character is the jump input. It's not possible to aim, move the character or the camera with either the keyboard or gamepad. I should mention that I use the Input System integration and use the Keyboard&Mouse scheme for player 1 and Gamepad for player 2. The same basic setup works in a separate scene with objects with a basic controller script and Player Input components attached.
Seeing that the second character in the Split Screen section of the demo scene is an AI one, the first question that comes to my mind is : was local split screen multiplayer tested and confirmed to be working in UCC3 ? If yes, am I missing something that would enable movement and camera control for both characters ?
Lemme know if I must provide more details or make a video, thanks.
While there is no issue with the cameras, so far the only input that can work on each character is the jump input. It's not possible to aim, move the character or the camera with either the keyboard or gamepad. I should mention that I use the Input System integration and use the Keyboard&Mouse scheme for player 1 and Gamepad for player 2. The same basic setup works in a separate scene with objects with a basic controller script and Player Input components attached.
Seeing that the second character in the Split Screen section of the demo scene is an AI one, the first question that comes to my mind is : was local split screen multiplayer tested and confirmed to be working in UCC3 ? If yes, am I missing something that would enable movement and camera control for both characters ?
Lemme know if I must provide more details or make a video, thanks.