thejester@naughtyjesterga
New member
I'm having problems getting ladders to work in the slightest. I have the latest UCC3 and the climbing pack. I was able to get the short climb to works so I should be all installed ok.
The demo scene for climbing doesn't have a character with any controls and when I add one in he doesn't work but that could be the same issue honestly.
My character has the ladder ability. I'm using the base configuration. The only change I've made is to add an object detection, it wasn't working without that so I figured I wanted to isolate it. The mesh I'm trying to connect to has the appropriate object ID.
The object I've tried everything I can think of (documentation a little sparse). I've added the Object ID to match just because I was trying to isolate. I've added the Ladder Script, and the Move Towards Location Script (saw this in the demo scene though again can't get that to work but figured maybe it was needed). I've tried with the Box Collider having a trigger.
I've gone through the documentation but it's a bit sparse. I'm hoping those two states are the issue and someone can point towards some explanation on where/how that works. Not doing anything fancy here yet.
When I go up to the object when it's set to automatic nothing happens. Using the button down doesn't help either. I tried pulling my mesh out and just doing a big box to ensure it wasn't a detection issue but nothing. I do have animations but don't think those have anything to do with it. If it were getting stuck on the animations I should see the ability as least activating on the character. Any recommendations? Thank you for any help that can be provided.
Character


Object

The demo scene for climbing doesn't have a character with any controls and when I add one in he doesn't work but that could be the same issue honestly.
My character has the ladder ability. I'm using the base configuration. The only change I've made is to add an object detection, it wasn't working without that so I figured I wanted to isolate it. The mesh I'm trying to connect to has the appropriate object ID.
The object I've tried everything I can think of (documentation a little sparse). I've added the Object ID to match just because I was trying to isolate. I've added the Ladder Script, and the Move Towards Location Script (saw this in the demo scene though again can't get that to work but figured maybe it was needed). I've tried with the Box Collider having a trigger.
I've gone through the documentation but it's a bit sparse. I'm hoping those two states are the issue and someone can point towards some explanation on where/how that works. Not doing anything fancy here yet.
- Ability added

- The Airborne state added to the Ladder Climb ability.
At least this appears to be the default. - The LadderClimb state added to the Animator Monitor component.
- - This could be it. I haven't done anything here. I see the states and there's all empty and when I try to add one it just brings me to a director structure so not sure what if anything needs to be done here.
- The LadderClimb state added to the Character IK component.
- Again like above state. Not following it and not finding any video/documentation explaing what's needed
- The LadderClimb state added to the arm Third Person Object components (only used for first person). - I'm 3rd person
- The LadderClimb state added to the Camera Controller (only used for first person). - I'm 3rd Person
- Ladder in a specified layer mask or object identifier
(using ID) - Bottom and top move towards location added
- Don't have a top one, but added one to the object based on base level to trigger. - Top and bottom dismount should be specified - Not to this point yet
- Run offset separation should be specified - Not to the point of making it look good, just working at all.
When I go up to the object when it's set to automatic nothing happens. Using the button down doesn't help either. I tried pulling my mesh out and just doing a big box to ensure it wasn't a detection issue but nothing. I do have animations but don't think those have anything to do with it. If it were getting stuck on the animations I should see the ability as least activating on the character. Any recommendations? Thank you for any help that can be provided.
Character


Object
