Jump attack animation where player doesn't leave ground

longshotsg

New member
Hi,

I have a special attack animation where the character will jump off the ground and smash the melee weapon on the enemy head.
There are no root motion involved for the character.

So it basically does Attack 1(Hit right), Attack 2(Left) and Attack 3 where the animation to be played will be the above.
This is not where the player explicitly hit the "Jump" button. Only the animation has the Jump motion.

However, the character doesn't leave the ground. But the animation plays fine. I have added the OnAnimatorJump event just in case but it's still the same.
Any idea where I should look?

Thanks in advance for your help.
 
Ok. Seems like checking "Force Root Motion Position" and "Rotation" works.
Too many fields to look at and adjust. But it works for now.
Thanks.
 
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