I have watch this vedio,what I want to do is use an Item full body Idle and move animation whitch mean I want to use this on base layer.This is done by item id. Take a look at this video for an intro to how to setup new items:
Could you send me an Deathmatch AI Kit for free? I know this shameless .but I still use TPC for game develop,I have put a lot of time on it.change system to UCC will cost most time.If you want to change what animations are used you can modify the animator and add new states/transitions. This aspect is part of the Unity workflow for adjusting the animator controller:
https://opsive.com/support/document...ller/animation/animator/replacing-animations/