How to add IdleToWalk animation

Hi opsive,

Thank you for your controller, but I have a small question to ask.
Currently, the idle stage is point to movement directly.
How can I add a kind of IdleToWalk animation in between?

Thank you
 
The QuickStart ability is maybe what you are looking for:
 
@ChristianWiele thank you very much for your answer.
I'm still stuck in making the stop animation smooth. It seems that in the demo animator, it only works when charater is stopping at the left foot.
How can I active the "Stop Right" animations?


1656470418690.png
 
The orange error has nothing to say. The animator just needs a default state. The real transitions are defined in the sub-state machines for stopping left and right (double-click on them). The animator uses the "LegIndex" parameter to distinguish between the feet, and which animation to play based on which foot is in front. So your animation clips need to include a curve for the LegIndex.
 
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