elefantopia
Member
I'd like to use BD for the entire game but I'm struggle with cycles such as:
wandering->detected enemy->attacking>enemy lost->investigating->wandering
or
title->play->load level selector->level selected->load level->intro->playing->gameover->press retry->playing->gameover->press exit->load level selector
this would be easy in an FSM
what's the recommended solution?
is it possible to create a node that acts as an FSM, allowing cycle?
wandering->detected enemy->attacking>enemy lost->investigating->wandering
or
title->play->load level selector->level selected->load level->intro->playing->gameover->press retry->playing->gameover->press exit->load level selector
this would be easy in an FSM
what's the recommended solution?
is it possible to create a node that acts as an FSM, allowing cycle?