Hi Justin,
In my game, I wanted to freeze everything in the scene except for the player. I thought that adjusting the timescale to zero for the scene might work and then putting the animator on the player to timeunscaled, but this did not work. Is there a better way to approach this? I saw that you can adjust the timescale on just the player, but I couldn't figure out how to set the timescale to one on the player and 0 for everything else in the scene.
Thanks!
In my game, I wanted to freeze everything in the scene except for the player. I thought that adjusting the timescale to zero for the scene might work and then putting the animator on the player to timeunscaled, but this did not work. Is there a better way to approach this? I saw that you can adjust the timescale on just the player, but I couldn't figure out how to set the timescale to one on the player and 0 for everything else in the scene.
Thanks!