[Feature request] Task.OnDrawGizmosSelected

persy

New member
Can we please have it? :) For drawing stuff only for task that is currently selected in BD editor window.
Thanks!
 
This is already there :)

You can override Task.OnDrawGizmos, then within the Behavior Designer Preferences (top right of the editor) you can specify that the gizmos should only draw when the tree is selected.
 
That's great, it will work for my project, because I only use task gizmos as handles for editing task's data :)
 
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