vgwizardx
New member
The reason I'm asking is you have good demos but for more complex things there aren't good examples. So dual wield throwing knives will need to be throwable with a dominate hand (say right), transfer knife in left hand to right after the right hand knife is thrown, still need to be able to be used as melee weapons, can be thrown and if missed picked back up. I think this will be very helpful because I have been trying these mechanics and keep running into issues. I will make another question or bug post based on my findings this week (Want to make sure I'm just not doing something stupid first). If not this another good setup tutorial will be setting up a new weapon one that isn't already apart of the ultimate character controller. It can be something as simple as a rock that can be thrown and picked up (as you can see I'm having issues with fully understanding creating thrown items lol).