Hi everyone,
Even though I am completely new to unity I went ahead and got BD Pro and started to dip my toe into everything, so I apologize for potentially silly questions.
I wanted to make a simple chase game where I walk towards an enemy unit and the enemy unit evades me. When the enemy unit reaches a corner he seems to get stuck. I can see that the Evade node in the graph gets triggered, but the unit doesn't move.
I use NavMesh and this is how my BT looks like:


Is this expected?
Thanks!
Even though I am completely new to unity I went ahead and got BD Pro and started to dip my toe into everything, so I apologize for potentially silly questions.
I wanted to make a simple chase game where I walk towards an enemy unit and the enemy unit evades me. When the enemy unit reaches a corner he seems to get stuck. I can see that the Evade node in the graph gets triggered, but the unit doesn't move.
I use NavMesh and this is how my BT looks like:


Is this expected?
Thanks!