Editor Shows The Wrong Icons On Task Nodes

Hi,
I have Behavior Designer along with the Movement and Formations packs.
While working in the editor, my task nodes display the wrong icons...

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Any idea what I've done wrong, or how to fix it?
 
Did you move the folders? The icons are hardcoded with the TaskIcon attribute so if you change the location you'll also need to update the attribute.
 
Yeah, I moved them. So I would have to dip into the script for each task? Or is there a way to change the TaskIcon path globally?
 
Yes, you would need to change each script. There isn't a global path (though that's a good idea)
 
Hello Sir!
?
?
since 2.7.4 my custom TaskIcon attributes are not showing up correcty. They just show a PLAY icon. Was trying to find the folder were the Behavior Designer asset stores the icon with no much luck neither: Was searching through the discord with no results poping up. So i bet nobody has talked about it yet. Here the documentation were it talks how to implement (nothing has changed) https://opsive.com/support/documentation/behavior-designer/task-attributes/

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Were are the default ASSETS icon folder?
Does anybody know whats going on?
On what folder are the default stored? (tried even to search on the engine installation folder without luck)

Thanks!
Love
 
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