somethingiswrong
New member
I've set up the dual wield pistols like the demo scene character. The pistols fire correctly in response to left/right mouse clicks.
but I want both my pistols bind to the same input key. For example, when the firing button is held, both pistols will start firing, one shot at a time.
I've tried binding both Use(slot0) and Use(slot1) abilities to the same InputName:Fire1, result was glitchy.
I'm a little confused about which direction I should go in order to implement this feature.
Should I make a new ItemAbility which use Slot0 and Slot1 one at a time, or maybe I should make two pistols into one weapon, and have them respond to one input key?
but I want both my pistols bind to the same input key. For example, when the firing button is held, both pistols will start firing, one shot at a time.
I've tried binding both Use(slot0) and Use(slot1) abilities to the same InputName:Fire1, result was glitchy.
I'm a little confused about which direction I should go in order to implement this feature.
Should I make a new ItemAbility which use Slot0 and Slot1 one at a time, or maybe I should make two pistols into one weapon, and have them respond to one input key?