SteveC
Member
Hey y'all!
Having a bit of trouble trying to get the clip to drop from a shootable weapon on reload.
Here's my setup on the ShootableWeapon Item (named FN Minimi Mk3).
... and here's the setup on ThirdPersonShootableWeaponProperties, where the ReloadableClip is the clip attached to the model (child of weapon model), and the ReloadableClipAttachment is the right hand on the rig.
... and here's the setup on the 'FN Minimi Mk3 Mag:
As a followup question, how does the ThirdPersonShootableWeaponProperties.ReloadableClipAttachmentId work? I'm unsure how I would use that function.
Thanks much!
Having a bit of trouble trying to get the clip to drop from a shootable weapon on reload.
Here's my setup on the ShootableWeapon Item (named FN Minimi Mk3).
... and here's the setup on ThirdPersonShootableWeaponProperties, where the ReloadableClip is the clip attached to the model (child of weapon model), and the ReloadableClipAttachment is the right hand on the rig.
... and here's the setup on the 'FN Minimi Mk3 Mag:
As a followup question, how does the ThirdPersonShootableWeaponProperties.ReloadableClipAttachmentId work? I'm unsure how I would use that function.
Thanks much!