Default rigidbody mass for character.

denisfrs

Member
Hi.

If i change the default rigidbody mass of my character from 20 to 80, he will not be able to jump or crouch.
This is the expected behavior?


Another thing that would be cool is the CharacterManager skip the default ragdoll wizard if the character already have rigidbody components on it.
 
Instead of on the rigidbody you should be changing the mass on the Ultimate Character Locomotion component. This will update the mass for the rigidbody.
Another thing that would be cool is the CharacterManager skip the default ragdoll wizard if the character already have rigidbody components on it.
Interesting idea - thanks!
 
Instead of on the rigidbody you should be changing the mass on the Ultimate Character Locomotion component. This will update the mass for the rigidbody.

Interesting idea - thanks!

When the player dies and enter in the ragdoll mode it will keep the UCC mass or the rigidbody mass?
 
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