I am using the Ultimate Inventory System 1.0.6 in Unity 2019.4.8f.
I have noticed in my scene that the recipe list in the left panel resizes according to the number of recipes that can be crafted. This seems correct.
However, when I scroll to the bottom of the list, the pooled list items do not change. As such it's impossible to view/select recipes beyond the sixth list item.
This bug is also present in the Opsive\UltimateCharacterController\Integrations\Demo scene.
I have 2 x questions:
I have noticed in my scene that the recipe list in the left panel resizes according to the number of recipes that can be crafted. This seems correct.
However, when I scroll to the bottom of the list, the pooled list items do not change. As such it's impossible to view/select recipes beyond the sixth list item.
This bug is also present in the Opsive\UltimateCharacterController\Integrations\Demo scene.
I have 2 x questions:
- Is there a way to fix/workaround this bug?
- Is it possible to disable the auto selection of crafting recipes on mouse enter? It's producing some unintended recipe selections.