Complete animation event not triggering consistently

cfc

New member
I'm having an issue where the complete animation event isn't firing consistently for my attack animation. I'm also using Behavior Designer. My best guess is something might be interrupting the animation before it completes sometimes, but I'm in a bit over my head here. Any suggestions how I can tell what could be interrupting it or preventing the event from firing?
 
This likely means that the animation didn't get to the event. I would double check your transitions to ensure the animation event is hit, or use a timer instead of animation event.
 
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