Character Selection Menu

BJPickles

Member
Heyo. In regards to the demo, it would be awesome if we could have a quick GUI menu that allows us to choose which Nolan to play as. I.e the Orange or Red variant.


I'm looking to have a very simple character selection menu myself. Simply click on the button with the character you want, and spawn into the world as that character.

Currently not quite sure how to do that.
 
A character selection script is outside the scope of the character controller - you can instantiate the character using the regular GameObject.Instantiate so there isn't anything specific to the character controller in this regard.
 
@BJPickles have you implemented this? I wan't to do exactly the same to allow players to choose a 'class' and possibly a few appearance variations too.

@Justin so how does that process work so sync with all players?

My limited knowlegde guess is:
- Instantiate Character as GameObject for all players (no idea how to do this)
- Transfer ownership to specified player (no idea how to do this yet either)
 
Someone achieved this already, can't remember where as I'm on my phone atm but check around as its all there :)

@BJPickles have you implemented this? I wan't to do exactly the same to allow players to choose a 'class' and possibly a few appearance variations too.

@Justin so how does that process work so sync with all players?

My limited knowlegde guess is:
- Instantiate Character as GameObject for all players (no idea how to do this)
- Transfer ownership to specified player (no idea how to do this yet either)
 
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