zombieNinjas
New member
Hello,
I'm attempting to switch to a strafe-style movement when a character locks on to an enemy. My initial thought was to set-up a separate movement / view type to flip to when the target orbit ability if active, but I am unsure how make that happen.
Does anyone have any advice?
I'm attempting to switch to a strafe-style movement when a character locks on to an enemy. My initial thought was to set-up a separate movement / view type to flip to when the target orbit ability if active, but I am unsure how make that happen.
Does anyone have any advice?