Can't Access Presets (Agility Add-on)

mncgdev

New member
Hi,
i have problem with add (presets-agility) and create new preset,
every time i try to create new preset always error folder, and i can't add existing preset for agility.
Why i can't access presets agility folder?


help me please, thank you..
 

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Last edited:
Error Create New Presets

1.
Parent directory must exist before creating asset at Assets/timateCharacterController/DevPresets/Hang.asset.
UnityEditor.AssetDatabase:CreateAsset(Object, String)
Opsive.UltimateCharacterController.Editor.Inspectors.StateSystem.StateInspector:CreatePreset(Object, State[], ReorderableList, String) (at Assets/Opsive/UltimateCharacterController/Editor/Inspectors/StateSystem/StateInspector.cs:420)
Opsive.UltimateCharacterController.Editor.Inspectors.StateSystem.StateBehaviorInspector:CreatePreset() (at Assets/Opsive/UltimateCharacterController/Editor/Inspectors/StateSystem/StateBehaviorInspector.cs:186)
UnityEditor.GenericMenu:CatchMenu(Object, String[], Int32)



2.
UnityException: Creating asset at path Assets/timateCharacterController/DevPresets/Hang.asset failed.
Opsive.UltimateCharacterController.Editor.Inspectors.StateSystem.StateInspector.CreatePreset (System.Object target, Opsive.UltimateCharacterController.StateSystem.State[] states, UnityEditorInternal.ReorderableList reorderableList, System.String selectedIndexKey) (at Assets/Opsive/UltimateCharacterController/Editor/Inspectors/StateSystem/StateInspector.cs:420)
Opsive.UltimateCharacterController.Editor.Inspectors.StateSystem.StateBehaviorInspector.CreatePreset () (at Assets/Opsive/UltimateCharacterController/Editor/Inspectors/StateSystem/StateBehaviorInspector.cs:186)
UnityEditor.GenericMenu.CatchMenu (System.Object userData, System.String[] options, System.Int32 selected) (at <6f28216fea9f453abf2e05b770ed3ee4>:0)
 

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The reason that error will appear is if you are trying to save the preset in a different project than the one that you have opened. Make sure you are saving the preset to the same project.
 
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