Calling Move(float horizontalMovement, float forwardMovement, float deltaYawRotation) does not move char.

RobotGames

Member
I was messing around with some things and I have an AI char with no navmesh. I just wanted to move it with a direct input so I called

UltimateCharacterLocomotion.Move(horiz, vert, 0)

And while it will animate as if it is moving it doesn't actually move. I created the char as an AI char. Are there any settings I need to use to get the char to move?
 
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