Cheo
Active member
Hello, when selecting a Movement task in the BD Pro graph, I get the following error :
Here's a video showing the error popping up :
This is using the latest versions of BD Pro and the Movement pack. Hope this can be taken a look at, thanks.
C#:
[Exception] MissingMethodException: Default constructor not found for type Opsive.BehaviorDesigner.AddOns.MovementPack.Runtime.Tasks.Pathfinder
RuntimeType.CreateInstanceMono() at <314938d17f3848e8ac683e11b27f62ee>:0
RuntimeType.CreateInstanceSlow() at <314938d17f3848e8ac683e11b27f62ee>:0
RuntimeType.CreateInstanceDefaultCtor() at <314938d17f3848e8ac683e11b27f62ee>:0
Activator.CreateInstance() at <314938d17f3848e8ac683e11b27f62ee>:0
Activator.CreateInstance() at <314938d17f3848e8ac683e11b27f62ee>:0
Activator.CreateInstance() at <314938d17f3848e8ac683e11b27f62ee>:0
Opsive.BehaviorDesigner.AddOns.MovementPack.Editor.MovementBaseTypeControl+MovementBaseView..ctor() at /Opsive/BehaviorDesigner/Add-Ons/MovementPack/Editor/MovementBaseTypeControl.cs:58
56: // Set the NavMeshAgent implementation if the task doesn't already have one set.
57: if (movementBase.Pathfinder == null) {
--> 58: m_MovementBase.Pathfinder = Activator.CreateInstance(m_PathfinderTypes[m_PathfinderIndex]) as Pathfinder;
59: onChangeEvent?.Invoke(m_MovementBase);
60: }
MovementBaseTypeControl.GetControl() at /Opsive/BehaviorDesigner/Add-Ons/MovementPack/Editor/MovementBaseTypeControl.cs:149
147: protected override VisualElement GetControl(TypeControlInput input)
148: {
--> 149: return new MovementBaseView(input.UnityObject, input.Value as MovementBase, input.OnChangeEvent);
150: }
151: }
TypeControlBase.GetTypeControl() at <b6b394c4b0074b3e94c3d812796a26c6>:0
FieldInspectorView.AddTypeControl() at <b6b394c4b0074b3e94c3d812796a26c6>:0
FieldInspectorView.AddFields() at <b6b394c4b0074b3e94c3d812796a26c6>:0
StackedTaskControl+StackedTaskView.AddTaskValues() at <048069e3e6524f578c0cb40e9fbdb1bc>:0
StackedTaskControl+StackedTaskView+<>c__DisplayClass7_1.<.ctor>b__3() at <048069e3e6524f578c0cb40e9fbdb1bc>:0
ReorderableList.SelectItem() at <b6b394c4b0074b3e94c3d812796a26c6>:0
ReorderableList.set_SelectedIndex() at <b6b394c4b0074b3e94c3d812796a26c6>:0
Opsive.BehaviorDesigner.Editor.Controls.StackedTaskControl+StackedTaskView..ctor() at <048069e3e6524f578c0cb40e9fbdb1bc>:0
StackedTaskControl.GetControl() at <048069e3e6524f578c0cb40e9fbdb1bc>:0
TypeControlBase.GetTypeControl() at <b6b394c4b0074b3e94c3d812796a26c6>:0
FieldInspectorView.AddTypeControl() at <b6b394c4b0074b3e94c3d812796a26c6>:0
FieldInspectorView.AddFields() at <b6b394c4b0074b3e94c3d812796a26c6>:0
NodeInspector.ShowNodeFields() at <d574f56fb4f54d189f7bbe1ae88853e6>:0
NodeInspector.UpdateInspector() at <d574f56fb4f54d189f7bbe1ae88853e6>:0
GraphView.AddToSelection() at <d574f56fb4f54d189f7bbe1ae88853e6>:0
GraphView.AddToSelection() at <d574f56fb4f54d189f7bbe1ae88853e6>:0
GraphElement.OnMouseDown() at <d574f56fb4f54d189f7bbe1ae88853e6>:0
UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke() at <000b9cabcd7144318084fe66c973c221>:0
EventCallbackRegistry+DynamicCallbackList.Invoke() at <000b9cabcd7144318084fe66c973c221>:0
EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent() at <000b9cabcd7144318084fe66c973c221>:0
EventDispatchUtilities.DispatchToCachedElementUnderPointerOrPanelRoot() at <000b9cabcd7144318084fe66c973c221>:0
EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer() at <000b9cabcd7144318084fe66c973c221>:0
UnityEngine.UIElements.PointerEventBase`1[T].Dispatch() at <000b9cabcd7144318084fe66c973c221>:0
EventDispatcher.ProcessEvent() at <000b9cabcd7144318084fe66c973c221>:0
EventDispatcher.Dispatch() at <000b9cabcd7144318084fe66c973c221>:0
BaseVisualElementPanel.SendEvent() at <000b9cabcd7144318084fe66c973c221>:0
UIElementsUtility.DoDispatch() at <000b9cabcd7144318084fe66c973c221>:0
UnityEngine.UIElements.UIElementsUtility.UnityEngine.UIElements.IUIElementsUtility.ProcessEvent() at <000b9cabcd7144318084fe66c973c221>:0
UIEventRegistration.ProcessEvent() at <000b9cabcd7144318084fe66c973c221>:0
UIEventRegistration+<>c.<.cctor>b__1_2() at <000b9cabcd7144318084fe66c973c221>:0
GUIUtility.ProcessEvent() at <f6111d1faa514697a3ca90ffef671e30>:0
Here's a video showing the error popping up :
This is using the latest versions of BD Pro and the Movement pack. Hope this can be taken a look at, thanks.