Mr. Singer
New member
Greetings. I've been struggling with a bug in which in rare occasions, seemingly at random, the SerializeSaveData function in the InventorySystemManagerItemSaver class will return a null value at line 134. This does not immediately break the game, but once it occurs, other savers seem to start failing during subsequent reloads, which then causes a host of other issues.
Of note is that the itemID is always retrieved successfully, but the manager does not return the item. I've triple-checked all item categories to ensure they're not Immutable & Common, as I've read that can cause issues.
What perplexes me is the randomness of the bug. 9 times out of 10, everything works without problem, and no error appears when I save. What could be causing this? Thanks.

Of note is that the itemID is always retrieved successfully, but the manager does not return the item. I've triple-checked all item categories to ensure they're not Immutable & Common, as I've read that can cause issues.
What perplexes me is the randomness of the bug. 9 times out of 10, everything works without problem, and no error appears when I save. What could be causing this? Thanks.




