[Bug] Bugs found within the last two months. (Since v1.2.10)

WeiYiHua

Member
Hi, I've been doing some custom features since I purchased this nice plugin. But I found some bugs while using and looking at the code. Now I want to report these bugs in this thread.
 
Bug 1:
1. Create a new project with Unity 2021.3.13f1.
2. Download and install Ultimate Inventory System 1.2.12.
3. Open "1_3 Drag&Drop and Move Item"
2022-11-25 155352.png
4. Set the render mode of the Canvas.
2022-11-25 155625.png
5. Check Keep Offset of Item View Slot Drag Handler

2022-11-25 155952.png
6. Drag Item View Slot
1669364010719.png
Drag offset is incorrect

My solution:
1669364257675.png
 
Bug 3:
MultiStackItemCollection
The RemoveInternal function of MultiStackItemCollection does not call the NotifyItemRemoved function of the base class ItemCollection.
This caused the OnItemRemoved event of the ItemCollection to not be called.

My solution:
1669365215577.png
 
Bug 5 (or a new feature):
The contents of the Unit Options panel cannot be tracked in the version control tool (maybe I didn't find it).
Example: Discard the newly added Type in git and return to unity. Only GeneratedStubs.cs has been changed, the newly added Type is still in the Unit Options panel.
 
Thank you very much for the detailed bug reports, I believe some of them have been fixed in the last two releases. But some are completely new to me. I'll add all of them to my list of TODOs.

Hopefully I'll get them fixed by the next update or the one after that :)
 
The next update comin later this week will have all those fixed
Except Bug5, we're still looking into that

Very sorry for the delay
 
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