When setting a State via an Ability, the Animator Monitor won't set it as Active even if Character IK will (sitting in the same gameobject, character's model with Animator). Also confirmed by Cheo in the Discord channel.
- UCC 3.3.3p1
- Unity 6.0.60
- Animator Monitor not setting States as Active
- The official Climbing Add-on Demo has a couple States set in Atlas' Animator Monitor that won't get Active while the Ability is
- No error Message
- UCC 3.3.3p1
- Unity 6.0.60
- Animator Monitor not setting States as Active
- The official Climbing Add-on Demo has a couple States set in Atlas' Animator Monitor that won't get Active while the Ability is
- No error Message