Bow String not pulling back with bow shoot Animation - Solved (Missing Bow Avatar)

Do you get any errors/warnings?

Have you set a ObjectIdentifier to define where the arrow should be spawned?
1629701827363.png
ID 4 is used for the Bow by default

If I remember correctly it's the value defined here inside the Bow Item prefab:
1629701958296.png
Let me know if that is it.
 
Unfortunately, both of those are already correct, I have tried copying everything from the demo

There are no Errors or Warnings.

The Arrow attachment Id is 4

1629710828401.png

It works with the default bow (from the demo) on the but not the new bow I created (just duplicating the same Prefab, using the same Item category but with a new Item Definition that is the same as the demo bow)
1629711091466.png


but both have the attachment location 4 already set

1629711240136.png
 
I'm not sure what is wrong then.
To debug this I would recommend you check your third person bow at runtime. The Bow Animator should look like that:
1629716338086.png
This is the bow prefab,
The ThirdPerson Perspective Bow should appear under the character rig under Slot1.

Once you see the animator at runtime it should five you an idea of why the conditions to animate the pull aren't being set.
Taking a Video reording might also helps us deduce the issue.
 
Top