Grannyboy
Active member
I recently added a new kick to my game since (no offence) the original kicks provided in the package is a bit wonky. I did so by simply add to the Body in the Full body layer, see 1st picture below.
The transitions can be seen as picture 2.
My issue now is the hitboxes wont register any hits on my enemy. Even tho my legs with the hitboxes added clearly goes enters the enemy. (I set up the hitboxes exactly after this video: https://opsive.com/videos/?pid=923&video=3936 )
EDIT: See the gif down and note that I have added a force on impact. So if the hit registers (which it does rarely) the zombie will fly backwards a few meters.
Question 2: When I walk and press kick, the character does not kick untill I stand still. How can I prioritize so that my kick shoots over my walking?
Picture 1.
Picture 2.
The transitions can be seen as picture 2.
My issue now is the hitboxes wont register any hits on my enemy. Even tho my legs with the hitboxes added clearly goes enters the enemy. (I set up the hitboxes exactly after this video: https://opsive.com/videos/?pid=923&video=3936 )
EDIT: See the gif down and note that I have added a force on impact. So if the hit registers (which it does rarely) the zombie will fly backwards a few meters.
Question 2: When I walk and press kick, the character does not kick untill I stand still. How can I prioritize so that my kick shoots over my walking?
Picture 1.
Picture 2.
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