Aslan85
New member
Hi,
I just bought Behavior tree, I'm totally a newbie and I'm reading the documentation.
I think that I can use this asset in a lot of projects, it's a long term investment, but right now, I'm doing a turn based rpg like the a lot of JRPG and I'm asking : "it is good for theses kind of games?"
When is the AI turn, each characters must evaluate what they want to do. If they are strong, they must to attack the weaker enemy, If the are weak and have magic health, they use it, etc
I was thinking that a lot of "if" will be hard to code, so I bought this asset but I'm not sure if it's a correct use.
Thank you for reading.
I just bought Behavior tree, I'm totally a newbie and I'm reading the documentation.
I think that I can use this asset in a lot of projects, it's a long term investment, but right now, I'm doing a turn based rpg like the a lot of JRPG and I'm asking : "it is good for theses kind of games?"
When is the AI turn, each characters must evaluate what they want to do. If they are strong, they must to attack the weaker enemy, If the are weak and have magic health, they use it, etc
I was thinking that a lot of "if" will be hard to code, so I bought this asset but I'm not sure if it's a correct use.
Thank you for reading.