audio source

sneekyo

Member
Where the the audio source come from, if I want to adjust the volume of the impacts, or the sound of the knife swing?
 
Hey Justin, thank you.
So it looks like I can add a audio source to something, and use that to adjust, I tried adding it all sorts of places. Does it go on the main character? I tried and it seems to not make a difference.
 
For impacts, the surface gameobject that is hit is used to check for AudioSources. For item action sounds, like the knife swing, you can use the first/third person visible gameobjects to hold the AudioSources.
 
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