Hey,
Sorry this is such a general question but hopefully someone here can explain where i'm going wrong.
I just cut out a bunch of stuff on my walkable terrain with Astar and now when my npc walks into one of these unwalkable areas they just stop. The Seek node, in thie case, is running but the npc doesn't move, so the tree gets stuck.
Is there something I need to add to the npc for this or some setting that prevents this?
Thanks in advance,
Nathan
Sorry this is such a general question but hopefully someone here can explain where i'm going wrong.
I just cut out a bunch of stuff on my walkable terrain with Astar and now when my npc walks into one of these unwalkable areas they just stop. The Seek node, in thie case, is running but the npc doesn't move, so the tree gets stuck.
Is there something I need to add to the npc for this or some setting that prevents this?
Thanks in advance,
Nathan