Animator Set Trigger Action Not Working

bijm

New member
Not sure if anyone is able to verify this issue. Simply, when trying to add a "Set Trigger" task in behavior designer the task does not get added. It's kicking up NullReferenceException errors. This is the only task I've come across issues with.

Edit: Appears as though there are some more, also unable to add "Random Int/Float" task. Random Bool works though.

Using Unity version 2019.2.1f1, latest BD release.
 
Last edited:
Thanks for letting me know. For these errors if you remove the .Value from the task within OnReset then it'll work. For example, with Set Trigger:

Code:
paramaterName = "";

It looks like there are a few more tasks that use .Value within OnReset. I'll likely submit an update to Behavior Designer soon just to fix this.
 
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