RogueSnake
New member
Hi, I'm now starting to look at creating animations within the UFPS tool. I watched the videos I found in the documentation for it but have some basic questions. In my current project, I decided to duplicate the FirstPersonArmsDemo (Animator Controller) and start duplicating/changing some of the animations in that. I know one of the videos in the documentation said you recommended to start your own animation controller from scratch. Maybe I'll do that eventually, but for now I wanted to do something easier and make a few tweaks to what came with the demo.
1. I duplicated the AssaultRifleMeleeAttackFirstPerson and am trying to make some edits to the keyframes, but every time I edit one (either by adjusting the rotation of a component, rightclicking rotation, clicking update key or by clicking the record button and moving things around) then click off of it and go back to it, it puts the value at some other odd value far away from what I set it to.
1. I duplicated the AssaultRifleMeleeAttackFirstPerson and am trying to make some edits to the keyframes, but every time I edit one (either by adjusting the rotation of a component, rightclicking rotation, clicking update key or by clicking the record button and moving things around) then click off of it and go back to it, it puts the value at some other odd value far away from what I set it to.