Animation failed to exit correctly

Genmnij

New member
I made a combo like animation set and it kinda works. The problem is when I press attack button too many times the animation will freeze at the end, cannot exit back to entry; while press it slow and precisely wont cause the problem.

Need help!
 

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I got the same issue.

Made a new Melee weapon, third person melee.

Assigned it to animator id 22, sword animation.

Pressing attack and letting the animation play out it works every time but when you click multiple times the animation freezes at the end and does not return to idle.

Doesn't matter if your moving or not but it's kind of awkward that the feet do not move during the attack animation as well while moving.

You just kind of glide.
 
What if we just remove aim idle animation from the animator?
Yeah I don't know about that, I would wait for Justin to get back to us. One thing I did think was odd is when I was setting up the weapon animator there wasn't one for the katana or sword, like the assault rifle so I used the Demo one, that's probably what's wrong.
 
I think for this I'll need to actually see it in order to say what is happening - can you tell me how to reproduce it within the demo scene?
 
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