Cheo
Active member
Hello, I had an annoying time last night with this issue :
To put it simply, it seems that the demo hang system only works correctly with the default Atlas model. I don't know if there's some rigging issue (it would the first I'm seeing with your asset), and I don't understand why the repositioning doesn't happen with the YBot character when the hang idle animation starts playing. You can't see the character window in this video but both characters have the exact same setup and animator, which should contain the same events. And this is not only about Mixamo characters, I have the same issue with Character Creator 4 characters as well !
Even if I do not plan to use UCC's default hang animations this still is a real issue, especially when it comes to the missing repositioning. I had trouble adding other hanging animations from the Ultimate Traversal pack and I'd like to see the default content working perfectly first before moving on to something else. Thanks in advance !
To put it simply, it seems that the demo hang system only works correctly with the default Atlas model. I don't know if there's some rigging issue (it would the first I'm seeing with your asset), and I don't understand why the repositioning doesn't happen with the YBot character when the hang idle animation starts playing. You can't see the character window in this video but both characters have the exact same setup and animator, which should contain the same events. And this is not only about Mixamo characters, I have the same issue with Character Creator 4 characters as well !
Even if I do not plan to use UCC's default hang animations this still is a real issue, especially when it comes to the missing repositioning. I had trouble adding other hanging animations from the Ultimate Traversal pack and I'd like to see the default content working perfectly first before moving on to something else. Thanks in advance !
Last edited: