AI some time moves

MrWilson

Member
I built a character through the opsive character setup tool, add the behavior tree to it and another script that hunts down the player. These enemies are spawned in and through a spanner script. before hooking up the script , i tested the enemies in the scene, they moved they damaged and were set up to go. Then after placing them in the spawn script, for some reason they would not move. I tried everything, that i could think of. but nothing work. it works every couple of times that i place the enemy in the scene but they just wont move. I'm not sure whats going on.

1755484487437.png1755485204274.png
 
What task is currently active? Do you have a seek target set?
Yea they seek the player. After some digging turns out the ring prefab gets assigned so I have to auto assign it at run time. But now the 2nd wave that spawns, spawns in cokes in with no models.
 
Back
Top