AI move speed(Patrol/Wander etc) to fast even when set to 1 or 0.1

opsai

New member
So, the AI is moving too fast even when I set the speed to 1 or even 0.1.
Below, you can see that I set the speed to 0.1, but still the AI is moving like crazy.

This vid below shows the high speed of the AI

The image below shows the speed and other settings I set in the inspector for Patrol.
BD_UCC_Patrol_too_fast.jpg
 
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If you are using root motion the speed is controlled by the animation. If you are not using root motion the speed is controlled by the motor acceleration/damping values.
 
If you are using root motion the speed is controlled by the animation. If you are not using root motion the speed is controlled by the motor acceleration/damping values.
Is there no way of controlling the speed from the behavior trees it self instead of modifying the universal values?
 
You can use the Set State task within the behavior tree to add a multiplier to the Animator Monitor. Make sure you are using version 2.3.3.
 
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