AI Character don't move with Move Toward action

Nik

New member
I am using behavior tree integration with ultimate controller. I have a simple AI character with only Move Toward action. But character is getting stuck , it tries to move but resetting it's position immediately. I don't know what I am doing wrong, I simply added AI character without navmesh agent because I am not using navigation I also added behavior tree and behavior tree agent components.

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Move Towards sets the transform position directly and this is being overwritten by the character controller. For this scenario you should use a pathfinding task and the built in pathfinding ability, or create a new ability that the behavior tree sets and it sets the movement directly.
 
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After researching move towards is not right solution for my case .I needed to use navigation agent and patrol action from movement behavior. It works great now
 
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