Again Skinned Mesh

Hello, I did it according to the documentation and video guid, but for some reason it will spawn the item not on the character. I can't figure out what is missing, or what I might have missed. I will be glad if you can help.

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The Shoes are a skinned mesh, so the Equipper -> Boots -> SkinnedEquipment should be set to true. You need to do the same for all equipment slot that are skinned mesh, otherwise it will simply spawn the prefab under the specified transform. In this case, since you did not specify it it spawns outside the player.
 
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