Abort not working as expected

Screenshot 2026-07-07 at 3.02.33 PM.png

Hello,

Here is a Selector with Abort Type: Lower Priority. I would like the left most sequence to abort the right sequence when the player is within the range I have set. Right now it waits for the middle sequence to end before checking again. It doesn't need to be reverse. Just want the left most to abort the right. I thought setting the Lower Priority would do that, but hopefully there is a simple fix. Thanks very much
 
In your situation you only have a single abort set which doesn't include composite tasks beneath it. Since there are no conditional tasks beneath the Selector, it's not going to know about the Within Range task. Conditional aborts can be nested - if you set a Lower Priority abort on the Sequence task you'll likely get the results that you are going for.
 
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